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Apr 5, 2022 · 0ModManager solves numerous problems with TT's current mod system, and allows for code mods formerly hosted on TTMM to migrate to the Workshop, and the official mod system, without requiring an external program that modifies the game code in an unofficial way. Currently, 0ModManager is the only such mod in existence.
Jul 9, 2016 · If you are using 0ModManager, you can set the log level somewhere in TTSMM, or in the steam launch options. In TTSMM, go to settings, create a new logging config with an empty logger ID. Set the level to Trace (red).
Apr 12, 2022 · Mods that do, and 0ModManager itself write their logs to the new Logs directory under the base Steam installation. This is something like E:\Steam\steamapps\common\TerraTech\Logs on Windows. To report bugs: Go to Settings INSIDE TTSMM, and add this to the "Additional launch Arguments" input field: +log_level trace.
Jul 9, 2016 · 0ModManager adds a custom logging solution based on NLog It also moves a large portion of the logging done by the game to use the new system This is there, because NLog allows you to format your logs to look nice, log to different files depending on the source, and it also provides timestamps, which are helpful when trying to debug what happened and when
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0ModManager v.1.6.1.1 Created by FLSoz What is 0ModManager 0ModManager solves numerous problems with TT's current mod system, and allows for code mods formerly hosted on TTMM to migrate to the Workshop, and the official mod system, without requiring an external program that modifies the game co...
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Dec 20, 2023 · 0ModManager v.1.6.1.1. Description Change Notes ... 1.6.6.0 - Fix bug with log levels, make them more scannable. Discuss this update in the discussions section.