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  1. Thank you all for your amazing feedback in the comments on the original post (https://www.reddit.com/r/EscapefromTarkov/comments/s10w9h/full_map_of_escape_from_tarkov_current_maps/hsabygx/?context=3) Here is an updated version with a few fixes. Interchange now correctly faces North.

  2. Escape from Tarkov -- [MAP COLLECTION]--. Guide. Here's a collection of maps for all eft maps, showing extracts, loot, keys, scav zones etc. It's all already organized and properly denominated in one single package.

  3. The hideout will be reached through all kind of underground tunnels. You'll be able to reach it from most maps through the so called ZB extracts : ZB-1011..... (Customs), ZB-1014.....(Woods), Other maps will be connected by train routes (for instance : Lighthouse to Reserve, Customs to Reserve,.....

  4. Interactive Maps for Escape From Tarkov. Custom tactical maps with all exits, loot, keys & weapon spawns marked out.

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    • Minefields
    • Border Snipers
    • Claymores

    Minefields are usually marked by warning signs, but there are also a few unmarked ones (e.g. north of the USEC camp on Woods). The mines are invisible, respawn after they detonate and can only be triggered by players. It is therefore impossible to detect a mine, let alone clear a minefield. While they are used to create artificial borders on Woods,...

    Border Snipers are marked by various warning signs. They are invisible, non-killable and can shoot through any object. They should be avoided under all circumstances, not least because the player's health will be set to 1% after dying to them. It is therefore essential for survival to retreat immediately when being targeted by one, as taking cover ...

    Claymores are anti-personnel mines. The mines have an activation range of 5-10m, are unaffected by gunfire and explosives and instantly kill players upon detonation, unless they are behind cover. Unlike the minefield, once blown up another doesn't respawn in its place, allowing claymores to be permanently cleared after detonation. Claymores can onl...

  5. This project aims to solve hard-to-find map resources for keys, doors, quests, loot spawns by providing easy to share sets of markers with others. Created in my own free time. Reddit link for support/suggestions/bugs: CLICK!

  6. tarkov.dev › mapsTarkov.dev

    Checkout all information for items, crafts, barters, maps, loot tiers, hideout profits, trader details, a free API, and more with tarkov.dev! A free, community made, and open source ecosystem of Escape from Tarkov tools and guides.

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