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Nolan Bushnell, Steve Jobs, and Steve Bristow
- Breakout, a discrete logic (non- microprocessor) game, was designed by Nolan Bushnell, Steve Jobs, and Steve Bristow, all three of whom were involved with Atari and its Kee Games subsidiary.
en.wikipedia.org/wiki/Breakout_(video_game)
Breakout, a discrete logic (non-microprocessor) game, was designed by Nolan Bushnell, Steve Jobs, and Steve Bristow, all three of whom were involved with Atari and its Kee Games subsidiary. Atari produced innovative video games using the Pong hardware as a means of competition against companies making " Pong clones". [ 10 ]
May 12, 2011 · The genesis of Breakout came in the wake of the success of 1972‘s Pong, one of the very earliest mass-produced arcade videogames. A simplified, digital version of table tennis, Pong had...
Oct 7, 2011 · Breakout is a seductive game, easy to learn, difficult to master. Steve Jobs, Atari employee #40, worked on that game. Atari’s founder, Nolan Bushnell, and the company’s Vice President of Engineering, Steve Bristow, assigned Jobs the task of designing the board for Breakout.
Feb 11, 2022 · Steve Wozniak and Steve Jobs were two of the founders of Apple, and Gary Waters joined Grass Valley where he designed more games and worked on iconic Chuck E Cheese animatronics. Perhaps realizing the games historical significance, Gary had saved Wozniak’s original Breakout code for years:
Jun 6, 2023 · Breakout was created by Steve Jobs and Steve Wozniak. When I wanted to do Breakout, none of my engineers wanted to do it, because they thought paddle games were over. So, I got Steve, and I put him on the night shift, because Wozniak was working at Hewlett Packard at the time.
A ball-and-paddle game where the object is to collect points while hitting a ball towards a wall of bricks. When hit, the tiles disappear and the ball rebounds. Breakout was produced by Atari in 1976. Atari released 138 machines in our database under this trade name, starting in 1972.
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Nolan Bushnell & VP of Engineering Steve Bristow, had an idea to make a single player game based off of the gameplay elements of Atari’s first coin-op arcade hit, Pong. The game would involve batting a ball against rows of bricks. The game would eventually be known as Breakout.