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  1. Baszucki owns a roughly 13% stake in the Roblox Corporation, the company that owns Roblox, a stake estimated to be worth around $470 million as of 2020. [14] He said he would donate any future compensation he earns from Roblox's listing on the New York Stock Exchange for philanthropic purposes. [ 15 ]

  2. en.wikipedia.org › wiki › ROBLOXRoblox - Wikipedia

    Roblox occasionally hosts real-life and virtual events. They have in the past hosted events such as BloxCon, which was a convention for ordinary players on the platform. [45] Roblox operates annual Easter egg hunts [51] and also hosts an annual event called the "Bloxy Awards", an awards ceremony that also functions as a fundraiser. The 2020 ...

  3. Roblox Corporation's co-founder and CEO, David Baszucki, in 2018. Roblox Corporation was founded by David Baszucki and Erik Cassel. Baszucki had previously founded Knowledge Revolution, an educational software company, in 1989. That year, through the company, he and Cassel developed Interactive Physics, a 2D physics simulation.

  4. www.forbes.com › profile › david-baszuckiDavid Baszucki - Forbes

    3 days ago · David Baszucki is cofounder and CEO of Roblox, a social gaming platform that allows kids and teens to play games that are made by fellow gamers. Roblox's 50 million daily active users spent 41 ...

  5. David’s ROBLOX co-founder, Erik Cassel, died of cancer in 2013. Eric is a Late entrepreneur who is known as a co-founder of the website ROBLOX. Eric was the VP of Engineering on ROBLOX as well. David Baszucki House. He owns a house in the San Francisco Bay Area where he resides with his wife Jan and Children. David Baszucki Son Roblox Account

  6. Mar 12, 2023 · The CEO’s brother, Greg Baszucki, owns 2.1% of Roblox. The largest owner of Roblox is the private equity firm Altos Ventures, which owns 13.0% of the company. The second largest Roblox owner is Roblox’s co-founder, CEO, and chairman David Baszucki, who owns an 8.8% ownership stake.

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  8. Also, so much has happened since then! From our humble beginnings in Stockholm, we are entering the 20’s as a multi-title, multi-location company. Following Minecraft Earth and Minecraft Dungeons, we’re planning a feature film, preparing an epic live show, and playing with ideas for brand new games.

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