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  1. The 300th movie an 86. The 600th game is an 89, and the 600th movie an 82. The 1000th game is an 87, and the 1000th movie a 79. The 1500th game is an 85, the 1500th movie a 75. The 2500th game is an 82, the 2500th movie a 70. Now call me crazy, but Good Will Hunting and Batman Begin (both 70) do movies a lot better than Brothers in Arms: Road ...

  2. 60-69 (D): Failure. 0-59 (F): Abject Failure. People grow up internalizing this scoring system, and they wind up applying it to their game reviews. Even if a game is completely average, with just as many strengths as flaws, no one wants to give it a 5.0, because that would correspond to an F grade.

  3. They're judging it solely on the story and other things you'd judge a movie on and not a game. And as I said in a previous comment, story traditionally doesn't really matter that much in an action adventure game. Story is like the icing on the cake. Traditionally, action adventure games are judged as video games not movies.

  4. Nov 21, 2018 · The ten elements are: Plot (Story Arc and Plausibility) Attraction (Premise & Entertainment Value) Theme (Identity & Depth) Acting (Characters & Performance) Dialogue (Storytelling & Context ...

    • Tense Moments
    • Manage Expectations
    • Scoring Blues
    • Mixed Reviews

    Daniel Loment, former Associate/Assistant Software Engineer at EA Sports on the Madden NFL franchise, witnessed the time leading up to the first reviews, even though they didn’t necessarily affect him directly in his role. “There was a lot of built up anticipation since there was such an overhaul of the game. We made some major changes and expected...

    One way to avoid the stress of the first reviews is to manage expectations within the team. “Part of our job is to be the voice of reason internally when it comes to review,” said Justin Kranzl, Public Relations Manager at Square Enix. “You’ll obviously get outliers – reviews that go way under where you expect. Your job is to provide context intern...

    That frustration can be furthered if the outlet in question is on Metacritic, which both Holmes and Kranzl agree has far too much emphasis put on it. “I think its rise is a sad development for consumers, media and people who make games for a living,” Kranzl said. “Any time you can dumb down what can be years of collective effort into a figure -- an...

    Loment understands that every decision made during the development cycle carries weight in this regard. “The issue is that some managers do not want to risk something that may end of with a bad rating from Metacritic,” he said. “If a game has a certain style or has certain legacy features, then fans and reviewers get attached, which in turn limits ...

  5. Aug 31, 2017 · The scores don’t include just anyone who calls themselves a critic or has a movie blog; Rotten Tomatoes only aggregates critics who have been regularly publishing movie reviews with a reasonably ...

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  7. The IGN Review Scale. Art criticism, whether you’re talking about games or movies or TV shows or comic books, isn’t a science. To use games as an example, while you can count the pixels on screen, the number of frames per second displayed, or even the number of hours of content available, none of these things mean a game is good; even if it’s technically bulletproof and runs at 4K and ...

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