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  1. Jul 16, 2021 · You're essentially suggesting that unless a high AC, high saving throw character spends their time grappling and shoving then all the enemies should run past them and attack someone else. This is the point where you should be playing an MMORPG on a PC rather than an RPG.

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    XGtE Ceremony: Interesting spell that allows for a number of one-time buffs. These buffs have very specific circumstances like the target being a young adult or a someone looking to be dedicated to...
    Command: Very effective charm spell that can be very versatile in combat, you can lock down opponents, cause them to drop important items, and so on. Make sure the target can understand your langua...
    Compelled Duel: The spell can make a strong enemy target you over weaker allies. This is good, but the spell ends if an ally casts a harmful spell at it. Essentially, if you cast this spell you're...
    Aid: Proactive healing rather than reactive healing and at a higher, guaranteed rate than Cure Wounds. 5 hit points can make a huge difference in keeping the party alive, and the spell doesn’t requ...
    Branding Smite: You need to be able to hit an invisible creature for this spell to be worth it. Really only effective for Oath of the Watchers as they gain access to see invisibility.
    Find Steed: Find steed is quite an interesting spell. It's similar to find familiar in the sense that you can summon an animal companion with a 10-minute spell that lasts indefinitely (until it is...
    Gentle Repose: Extremely situational spell.
    Aura of Vitality: The healing takes set up and isn’t that impressive considering this requires concentration.
    Blinding Smite: Bit of a gamble. Blinded is a devastating condition as it means they attack with disadvantage and attacks against them have advantage. Unfortunately, the damage output isn't great f...
    Create Food and Water: Pretty much only useful for survival scenarios in which you aren't able to cast goodberryfor whatever reason.
    Crusader’s Mantle: Great if you have loads of martial characters with you, poor in a party of casters. This spell requires concentration which will likely make you a target if you're wading into ba...
    Aura of Life: Protection from hit point maximum reduction is very situational, although resistance to necrotic damage is handy when facing the undead. Bringing up all downed allies within the radiu...
    Aura of Purity: You won’t use this all the time, but if you face a lot of enemies that can inflict negative status conditions this is great.
    Banishment: Get rid of creatures from another plane, or take out a big threat for most of the combat. One of the better save or suck spells out there. Keep in mind that, unless the creature is nati...
    Death Ward: Has an 8-hour duration and doesn't require concentration so it could be a good spell to cast pre-emptively if you have the ability to regain spell slots during a short rest.
    Banishing Smite: No save to the banishment (as long as their HP is low enough) and, on average, similar damage to a 5th-level smite. This is the best smite in the game.
    Circle of Power: Useful full party buff that makes hostile magic less of a problem.
    Destructive Wave: Really good damage, and knocking enemies prone is great. Also, you can choose which creatures are affected. All around great AoE.
    Dispel Evil and Good: Absolutely amazing spell to use when fighting celestials, elementals, fey, fiends, and undead, which are all common enemy types. Not only do their attacks have disadvantage ag...
  2. Start with session 0. Before you even start the campaign, talk to all the players and discuss each character's goals and ambitions. If you don't have a strong vision for your character's ambitions yet, you can piggy-back off other players' ideas and deliberately share interests with them.

  3. Aug 17, 2024 · If you’re willing to give up some Constitution, reduce your starting Strength and Constitution each to 14, and distribute those points elsewhere, and at 4th level put the full Ability Score Increase into Strength. Lay on Hands gives you a generous pool of hit points to fall back on, so you’re perfectly fine with 14 Constitution.

  4. Sep 19, 2022 · Ultimately, the way you play your paladin is up to you. For some, just optimizing your character is enough to get you started. However, we have accumulated a few tips that can help you flesh out your paladin beyond its spells and abilities.

  5. Dec 28, 2022 · If you have a burning desire to mete out divine justice, there's no better class than the Paladin. Here's everything you need to know about how to build and play your first Paladin in D&D 5e.

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  7. Roleplaying Your Optimized Paladin. In the realm of Dungeons & Dragons 5th Edition, the paladin class stands as a paragon of divine might and martial prowess. As we venture into 2024, optimizing a 5e paladin build with the new rules in mind is important. This comprehensive guide will equip you with the knowledge to forge an unassailable paladin ...