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      • Video games improved 69% of psychological therapy outcomes, 59% of physical therapy outcomes, 50% of physical activity outcomes, 46% of clinician skills outcomes, 42% of health education outcomes, 42% of pain distraction outcomes, and 37% of disease self-management outcomes.
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  2. There is potential promise for video games to improve health outcomes, particularly in the areas of psychological therapy and physical therapy. RCTs with appropriate rigor will help build evidence in this emerging area.

  3. Oct 22, 2024 · A 2023 study found that video games can enhance engagement in therapy, often lacking in traditional methods. By simulating real-life scenarios, video games can assist in developing coping...

  4. Nov 21, 2023 · By integrating video games into healthcare, providers can empower patients, enhance adherence, increase knowledge retention, and ultimately improve outcomes. We will also explore nine success stories and case studies highlighting the real-world impact of healthcare games -

  5. Jun 17, 2021 · It’s just so clear how supporting people with nutrition, physical activity, mental health, all of this, can directly benefit health outcomes. Within cardiovascular, we’ve been expanding into peripheral artery disease and a few others with our clients and partners.

  6. Video games improved 69% of psychological therapy outcomes, 59% of physical therapy outcomes, 50% of physical activity outcomes, 46% of clinician skills outcomes, 42% of health education outcomes, 42% of pain distraction outcomes, and 37% of disease self-management outcomes.

  7. May 3, 2023 · The majority of active video game interventions (69.8%) targeted physical fitness (physiological functioning as a consequence of physical activity), followed by cognitive performance (11.3%), physical activity (5.5%), or a mixture of those outcomes (13.4%).

  8. Dec 8, 2021 · Today, only 10% of quality research papers show that gamification techniques can really lead to more healthy behaviours. There is a clear need for more data on video games’ potential to bring down NCD levels and promote health in line with the WHO European Programme of Work 2020–2025.

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