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  1. Battlezone is a first-person shooter tank combat game released for arcades in November 1980 by Atari, Inc. The player controls a tank which is attacked by other tanks and missiles. Using a small radar scanner along with the terrain window, the player can locate enemies and obstacles around them in the barren landscape.

  2. Battlezone is a first-person tank combat arcade game from Atari, Inc. released in November 1980. The player...

    • Gameplay
    • Development
    • Myths
    • Cabinets
    • Ports and Clones
    • In The Competitive Arena

    The player controls a tank from a first person view and uses the two joysticks to move and the button on the right joystick to fire projectiles. Enemy tanks are detected by the radar at the top of the screen. The tank can move forward, reverse, and left and right. The battlefield is a landscape with a mountainous horizon and crescent moon. One enem...

    Battlezone was developed using vector graphics similar to Asteroids. The designers of the game are Ed Rotberg (main designer), Owen Rubin who designed the exploding volcano, and Roger Hector who helped in designing the tanks and enemy graphics. One of the two versions of the cabinet had a viewing goggle periscope and along with the 3D graphics, the...

    There was a persistent rumor/myth that one could actually drive to the erupting volcano in the background, up the side, into the crater and discover a castle inside. This was false, but plans to include such a feature in future versions were inspired by this myth. A similar rumor insisted if one kept driving in the same direction for at least an ho...

    Battlezone was housed in a standard upright arcade cabinet with a novel "periscope" viewfinder which the player used to view the game. The game action could also be viewed from the sides of the viewfinder for spectators to watch. A later, less common version of the cabinet removed the periscope to improve visibility to non-players and improve the e...

    Throughout the 1980s, Battlezone was ported to several personal computers and videogame consoles (usually on the Atarisoft label), including DOS, the Apple II, Atari ST, the Commodore 64, the Sinclair ZX Spectrum, and the Atari XEGS. An Atari 2600 port was also released, but has colored raster graphics due to limitations and the view is behind the ...

    In the Competitive ArenaCommemorative Medallion Honoring the Battlezone Video Game World Record. On August 30, 1985, David Palmer, of Citrus Heights, California, scored a world record 23,000,000 points while playing at The Game Room Arcade during Twin Galaxies' 1985 Video Game Masters Tournament. Palmer also holds the world record on numerous other...

  3. Released in 1983 on DOS, it's still available and playable with some tinkering. It's an action game, set in an arcade, sci-fi / futuristic, shooter, tank and vehicular combat simulator themes and it was released on Arcade, Atari 2600, Atari 8-bit, Commodore 64, VIC-20 and ZX Spectrum as well.

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    • Did Atarisoft ever make a clone of tank zone?1
    • Did Atarisoft ever make a clone of tank zone?2
    • Did Atarisoft ever make a clone of tank zone?3
    • Did Atarisoft ever make a clone of tank zone?4
    • Did Atarisoft ever make a clone of tank zone?5
  4. Nov 8, 2024 · Battlezone. Conversion of the early tank destroying game. An impressive achievement on the Atari, that actually improves on the visuals of the arcade machine. The original Battle Zone is a wire framed arcade machine, where the player controls a tank with two joysticks.

  5. Nov 1, 1999 · Commonly considered the earliest progenitor of first-person shooters (FPS), Battlezone is a 3D tank game initially released in the arcades, and later converted officially to many systems. Earth has been invaded, and you and your tank lead the defensive effort.

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  7. en.wikipedia.org › wiki › AtarisoftAtarisoft - Wikipedia

    Atarisoft was a brand name used by Atari, Inc. in 1983 and 1984 to publish video games for non-Atari home computers and consoles. [1] Each platform had a specific color for its game packages: video games sold for the Commodore 64 were in green boxes, games for the TI-99/4A in yellow, the IBM PC in blue, and so on.

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