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Jul 30, 2021 · Both sides have special Siege Equipment that helps to fight in the war. But the rules of obtaining these machines are different for Attackers and for Defenders. The defenders receive the siege equipment for free. But the power of the machines depends on how well players were upgrading them through Town Projects before the siege.
- Michael Caruso
- C75 Auto. The C75 Auto is another high-powered machine pistol that has an incredibly high fire rate and deals an average amount of damage. This pistol doesn't have too many attachments to customize it with; however, because of its nature, it doesn't require many attachments.
- SMG-12. The SMG-12 is a machine pistol with a high rate of fire. This weapon has access to a suppressor and a large ammo magazine. Although this pistol has a lot of recoil, all of its benefits outweigh this one negative.
- MP5. Rook, Doc, and Melusi can all wield the MP5 in Rainbow Six: Siege. The MP5 is a very basic weapon; however, it's also reliable because it has a low level of recoil and it has an average fire rate.
- Bearing 9. There are a lot of different pistols in Rainbow Six: Siege, and the Bearing 9 machine pistol is one of the strongest because of its high rate of fire while also having a high damage output.
The battle readout screen should have a siege equipment kills area, telling us how many troops died from siege equipment & how many siege equipment got destroyed, etc, & have it divided by siege equipment type, just like troop type. Smh.
These following defenders are best suited in most situations and are believed to have the best chances of survival and success each round: Mira. Smoke. Kapkan. Jaeger. Azami. Solis. Kapkan has been a fan favorite for years within Rainbow Six Siege simply because his traps are incredibly reliable.
Gadgets. In Rainbow Six playing on either side you'll have a chance to pick between Operators to use various Gadgets throughout the round. There are Attacker Gadgets, Defender Gadgets, and Class Specific Gadgets. The Attacker and Defender Gadgets aid their side in either defending, attacking, or observing. Class Specific Gadgets on the other ...
Attack as soon as your siege camp is built to limit the number of defensive siege machines. Rush the ladders alone on your horse and scale the wall just a second before the defenders get there, so you can run into a tower and cause chaos until the rest of your men show up
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the outcome of sieges is heavily weighted towards the defender As it should. Which makes it weird/annoying how inept de AI is in actually fighting them defensively. Game-play wise siege defense is my favorite, but I which my soldiers were more proactive in using the stones/bombs to disable siege equipment and better at prioritizing targets.