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      • All Roblox experiences include several UI elements that are enabled by default. If you don't need any of these elements or if you want to replace them with your own creations, you can use the SetCoreGuiEnabled () method in a client‑side script with the associated Enum.CoreGuiType option.
      create.roblox.com/docs/players/disabling-ui
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  2. Oct 25, 2022 · The CoreGui object is not shown in the explorer by default so you will need to toggle a setting to do it. Press OPTION/ALT + S > Studio Tab > Explorer > Show Core GUI In Explorer While Playing. Option Menu. Font Family: Gotham SSm. Font Weight: Medium. Text Size: 19.

    • User Interface

      Most UI elements are GuiObjects, 2D graphical user interface...

  3. Sep 18, 2020 · Is there a way I could get my hands on the default Roblox Classic Chat GUI exactly without looking inside the Module Scripts?

    • Overview
    • History
    • Core GUIs
    • 2D
    • 3D
    • References
    • External links

    ✅AQI:

    Graphical user interface

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    •Talk (2)

    GUIs were added as a feature on September 24, 2009. Previously, Messages and Hints were a primary way of displaying text on-screen.

    The engine has its own built-in user interfaces designed for the end user known as core GUIs, many of which can be toggled by passing a CoreGuiType enum through the SetCoreGuiEnabled function of the StarterGui service. Core GUIs are mostly found in the CoreGui service and cannot be directly accessed or edited by scripts other than CoreScripts.

    Distinctively, there are six core GUIs: the player list, the health bar, the backpack, the chat, the Emotes menu, and the menu (which cannot be disabled).

    For 2D user interfaces, the GuiObject serves as a base class for UI elements, Frame being the most basic with only one functionality (Frame.FrameStyle). A GuiObject can be parented to another GuiObject, which will copy its Position and Size properties. There are different types of GuiObjects:

    •Frames; Frame itself, ScrollingFrame, CanvasGroup, ViewportFrame

    •Text elements that have the Text property; TextLabel, TextButton, TextBox

    •Image elements that link to an image file; ImageLabel, ImageButton

    •Video element that link to a video file; VideoFrame

    In Roblox Studio, UI objects can be created through the UI menu which is opened by selecting the StarterGui or any descendant UI object thereof.

    Selection boxes

    SelectionBox is used to display a visible selection of a 3D instance, such as a Model or a Part through the Adornee property.

    Selection lassos

    SelectionPartLasso and SelectionPointLasso renders a line representing a lasso from Humanoid to a BasePart and a Vector3 point, respectively. These classes are often used in conjunction with SelectionBox for selecting a part or a point by a user's character.

    Parts

    The PartAdornment abstract class has a BasePart Adornee property: •SurfaceSelection is used to display a visible selection of a surface of a part, specified by the TargetSurface property which is a NormalId. •Handles is used to display handles of a part, and ArcHandles is used to display arc handles around the part. Both of these classes belong to the HandlesBase class and must be parented to PlayerGui or the CoreGui in order to be interactive as well as to be able to fire their events.

    1.Shedletsky, John (2009, September 25). "Scriptable GUIs… the coolest Roblox feature since sliced bricks". From Roblox Blog. Accessed February 15, 2023. Archived from the original on September 19, 2020.

    2.HereIsRich (2022, February 8). "What type of files/codecs do VideoFrames support?". From DevForum. Archived from the original on February 12, 2023.

    •User interfaces guide in the Roblox Creator Documentation

    Article quality evaluation

  4. All Roblox experiences include several UI elements that are enabled by default. If you don't need any of these elements or if you want to replace them with your own creations, you can use the SetCoreGuiEnabled() method in a client‑side script with the associated Enum.CoreGuiType option.

  5. May 18, 2021 · This topic will go over the tools, strategies and everything you’ll need to begin creating UI. If you don’t have any knowledge of Roblox Studio and/or Figma, you’ll have to learn about those before following this guide. Step 1 is to simply sketch out the UI.

  6. Most UI elements are GuiObjects, 2D graphical user interface objects that you can parent to containers. The four most common are frames, labels, buttons, and text input objects. Frames act as containers for other UI objects. When you manipulate frames, you also manipulate the objects they contain.

  7. When you make a new Roblox game, this screen GUI space doesn't exist — it's your job to add it. The easiest way is to add it to the StarterGui service so that it gets copied to a player's local game session when they join the game. In the Explorer window, find the StarterGui object. Hover over it and click on the circle ⊕ button.

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