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  1. Jan 6, 2022 · Download “Windows 10 DPI fix” by XP Explorer (just look it up) and change the high dpi settings for the Roblox player and studio so that they scale properly. Then once you setup the dpi fix program (by just enabling the “windows 8.1 fix” checkbox) it will automatically keep the high dpi setting enabled after every roblox update and you don’t have to do anything else ever again.

  2. Apr 29, 2022 · I noticed with the latest studio update that UI appears to be bigger when you override the high dpi settings, not sure if the rendered resolution is still blurry as of now though, but it does appear that some windows in studio do not scale correctly yet and still look blurry.

  3. Mar 11, 2018 · For about a few years now, I have to go to the .exe of Studio and set its “Override high DPI scaling behavior” to “Application” , otherwise it would look oversized and blurry. I believe this behavior only occurs in Windows 10, as I didn’t encounter this back in Windows 7 about two years ago. While setting the DPI override to “Application” has worked, this setting resets every ...

  4. Aug 14, 2023 · Access Windows Display Settings: Right-click on your desktop. Select 'Display Settings' to open the options. Set Scale and Display Resolution: Check the ‘Scale’ and ‘Display Resolution’ options. Ensure they are set to their recommended values, usually 1080p. If set too low, like 720p, Roblox might not run properly.

  5. 3 months late, but Roblox broke this fix. Now all you can do is go to robloxplayerbeta's properties, go to advanced, and override high dpi settings to "app" (could be program, my windows is not in english), then before you launch roblox, switch to 100% scaling, and once it's launched switch back to your usual scaling. VERY annoying

  6. Feb 15, 2024 · Configure Display Resolution for Roblox. Access Display Settings: Right-click on an empty space on your desktop and choose "Display Settings." Modify Screen Resolution: In the "Display Settings" window, go to the "Scale & Layout" section. Find the "Display resolution" dropdown menu.

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  8. 125% display scale = 1536 by 864 render resolution 150% display scale = 1280 by 720 render resolution. My guess as to why is that they wanted the scale of the ui to change with the display scale,(which isn't necessary but still a good feature) but were too lazy to make the ui, resolution independent(so that the scale doesn't change with the resolution).

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