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- To run a second /execute command that uses an execution point that faces a specific coordinate: /execute facing To run a second /execute command if a block at specified coordinate matches the given Minecraft ID name: /execute if block
www.digminecraft.com/game_commands/execute_command.php
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To run a second /execute command using the position, dimension (ie: Overworld, Nether, End) and rotation of the target entity (without changing the entity that is running the command): /execute at <targets> <secondExecuteCommand>
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Aug 30, 2022 · While it isn't possible to use execute for multiple commands at once, you can create a second command to kill the arrow with a very similar execute command put into a chain command block. execute at @e[type=arrow] unless block ~ ~-1 ~ air run kill @e[type=arrow]
Jun 10, 2020 · Now you can run your commands in chat like this /function my_helpers:my_function. Note, that this method works for local singleplayer game. It is possible to define functions for server as well (I think, you'll find how if this is your case).
Minecraft. /execute executes another command but allows changing the executor, changing the position and angle it is executed at, adding preconditions, and storing its result. There are fourteen [JE only] / eleven [BE only] instructions (aka. subcommands) for the /execute command.
Jun 29, 2024 · secondExecuteCommand: A chained /execute command. axes: The axes to be aligned, such as x, y, z, xz, xy, yz, xyz. target or targets: The player’s name or a target selector. Using the /execute command. The /execute command is used to execute other commands according to various conditions and modifications. It can be used to create complex ...
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First, this part selects the entity: /execute {selector} The can be @p, @r, @a, or @e with all the parameters. For example, /execute @e[0,70,0,5,type=Creeper,name=Bob] will select all Creepers within a radius of 5 blocks of coordinates (0,70,0) named "Bob". Now...Where To Execute? This next part may seem redundant, but it has a use. {x} {y} {z}
In Java Edition, depth-first can be achieved via / function, for example: When there are two armor stands (A and B) in the world, and a player executes execute as @e[type=armor_stand] run function test, and in the function file is: execute as @e[type=armor_stand] run summon armor_stand.