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  1. terraria.fandom.com › wiki › LuckLuck - Terraria Wiki

    Luck is a hidden statistic that influences the random nature of various activities in Terraria. There are various ways to increase and decrease this statistic, such as buff potions and Torch placement. Players can estimate their luck value by speaking to the Wizard. Luck influences many of Terraria's randomly-chosen items and events, such as the chances of item drops, rare enemy and critter ...

  2. The values do not stack, so using a Greater Luck Potion (which lasts for 15 minutes) will yield 5 minutes of +0.3 luck, then 5 minutes of +0.2 luck, and finally 5 minutes of +0.1 luck. The only difference between the Luck Potions is the duration of the effect.

  3. Feb 11, 2023 · In Terraria, most of everything that has any importance is talked about a lot in game, but not yout luck stat. This special hidden stat can help increase or ...

    • 7 min
    • 36.7K
    • Terraria Slime
  4. The Terraria Luck system is very new so this guide will be specifically talking about the 1.4.01 version of the game. I’m going to be explaining how to get positive or negative luck as well as giving you an overall idea of how it impacts your gameplay. Let’s begin! So as I said before, luck is a new Terraria system that impacts well.. Your ...

  5. May 20, 2020 · Introduced in Terraria's 1.4 update, Luck is a stat that impacts many aspects of Re-Logic's acclaimed sandbox game.Indeed, players that want to maximize their unique item drops, rare enemy spawns ...

    • William Parks
    • Editor
  6. Terraria Luck Guide / Terraria Luck Tutorial. Made this video to hopefully help answer a couple one simple question. How does Luck work in Terraria? This wil...

    • 9 min
    • 71.3K
    • MabiVsGames
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  8. May 20, 2020 · So if your current luck value is 0.2 you get a 20% chance to double the 4% drop rate to 8%. in 80% of the times, the drop rate is still 4%. If your luck is below 0 it gives you that many percent of the chance being halved. If you luck is -0.2 if gives you a 20% risk to halve the 4% chance to 2%. In 80% of the times, the drop rate is still 4%.

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