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      • Dying anywhere along the escape route will cause the player to respawn in the prison with an additional 30 minutes added onto their sentence.
      starcitizen.tools/Prison
  1. Fleeing Prisoner(s) are seemingly Prison Escapees that possess their own custom ability and are classified as the strongest non-boss Enemy NPC in the game. They can only be found at level 225 and are found exclusively at the Joestar Manor

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    • Location
    • Quest
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    The Prisoners are located in the space between the outer walls of the Prison and the area where the Quest Giver is found, near the entrance to the island.

    Quest Giver: Jail Keeper
    Level Required: 190
    Description: Defeat 8 Prisoners
    Reward:

    The Prisoners use the M1 of Combat as their means of attack, dealing ~130 damage per hit. Elemental immunity activates at Lv.192.

  3. Seven Dangerous Prisoners can be found at Prison, First Sea. Quest Giver: Jail Keeper Level Required: 210 Description: Defeat 8 Dangerous Prisoners Reward: 7,500 780,000 EXP Dangerous Prisoners use Cutlass as their weapon, utilizing its [M1] attacks. They...

  4. They are found in a prisoner pose, kneeled down on both knees and having their arms behind them, though they are forced into a standard pose when being knocked back. They usually randomly spawn randomly in Erisia or in the prison cells in Fort Merit .

  5. The Prison is an island west of the Fountain City for players from Levels 190-250. It used to be a boss-only island, but since Update 17.2, it has NPCs to grind. A large, circular fortress with two inner and outer walls.

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  7. A spawn jail is a player-created structure that can be built on multiplayer servers that traps newly spawned players. It can be used as a security check for new arrivals, or as a server lock for when there are no operators online.

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