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  1. The damage mobs deal to players is affected by the difficulty of the game. The below values represent the amount of damage taken per hit. This applies only to mobs attacking the player. Mobs attacking other mobs always deal the 'Normal' damage listed, regardless of difficulty. Values for the creeper and ghast assume the player is directly adjacent to the explosion. The damage of slimes and ...

    • Minecraft Wiki

      Minecraft Dungeons is an action-adventure role-playing game...

    • Health

      Deal nine hearts of damage in a single hit. Damage can be...

  2. Oct 31, 2024 · The damage mobs deal to players is affected by the difficulty setting of the world they are in. The below values represent the amount of damage taken per hit. A mob attacking another mob always deals the damage it would deal to a player on Normal difficulty, even if the current value of the difficulty setting is different.

  3. Axes deal the most damage; in Java Edition, axes deal more damage than swords, but have a slower attack speed. Tridents can be used melee or ranged. They cannot be crafted. Maces deal more damage the farther a player falls. Successful hits also nullify the accumulated fall damage. Any other item is equivalent to fists and does the same damage.

  4. minecraft.fandom.com › wiki › HealthHealth - Minecraft Wiki

    • Hearts
    • Death
    • Mob Health
    • Gallery

    Hearts make up the health meter for the player in the Survival, Hardcore‌[Java Edition only] (with a different texture), and Adventure modes, as well as for mobs. Each heart represents two hit points. Hit points are lost when players or mobs take damage, which can be any percentage of those hearts. However, damage less than 1is not visible on the h...

    Deathoccurs when all of a player or mob's health is depleted. Upon the death of a player, a death messagedescribing the cause of death is shown to everyone in that world. The death of a player's pet also creates a death message, but one that is shown only to its owner. The /kill command instantly brings about death, and a parrot can be instantly ki...

    Some mobs have a different amount of health depending on whether they are in Java Edition or Bedrock Edition.Some mobs seem to take more hits before dying than their reported health points would suggest. This is due to the fact that these mobs have armor points, even though some cannot wear armor.

    A preview of the health system seen on Notch's blog.Note how the sprite for the half-heart has a thick, black line in the middle.
    Health displayed in the tab menu.
    An example of the Bedrock Edition death screen, depicting Efe dying from a Creeperexplosion.
    "Rainbow Life Bar," an official T-Shirt design made to celebrate Pride Month.
    • 28 min
  5. Jan 13, 2013 · 1 damage is half a heart. (As is 1 health) Using this formula and a list of Mob Healths, you can figure out the maximum height from which each mob can fall while staying alive. Simply subtract 1 from a mob's health and add 3! For example, a Skeleton has 10 hearts (20 health). This means it can take 19 damage without dying.

  6. Apr 29, 2012 · So for a diamond sword you will deal 4 hearts of damage if the hit is not critical. Note that critical hits deal +50% more damage than usual ones. In 1.9, tools also have a cooldown, which prevents you from hitting too often (even if the cooldown is short; see here for more details.) Also, axes deal +2 damage than previous versions, more than ...

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  8. Nov 3, 2024 · In the vast majority of cases, any attack performed when falling with a mace is a critical attack, and therefore the option is enabled on this calculator by default. A non-critical falling attack can happen if the attack is performed when the mace's attack cooldown has not reset. Note that the values are theoretical.

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