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$170 million
- Overall, revenues from coin-operated games reached $170 million, up from $52 million the year before. In addition to its arcade business, in 1980 Atari also began to explore the market for its products overseas.
www.company-histories.com/Atari-Corporation-Company-History.html
Nov 23, 2020 · Eager to capitalize on a growing home console market, Atari licensed extremely high budget ports of Pac-Man and a game adaptation of E.T. the Extra Terrestrial. They were rushed to market, released in poor quality, and cost the company millions in returns and more in brand damage.
- Omri Wallach
Atari lost more than US$530 million in 1983, leading to Kassar's resignation and the appointment of James J. Morgan as CEO.
In 1980, Atari's licensed version of Space Invaders from Taito became the console's killer application; sales of the VCS quadrupled, and the game was the first title to sell more than a million copies.
Aug 21, 2008 · This comprehensive look back, filled with quotes from the original creators and other primary sources, offers a detailed peek into the company that popularized video gaming as the '70s turned into the '80s, and created the first viable market for home consoles.
With a large library of cartridges and a low price point, the 2600 continued to sell into the late 1980s. Atari released the last batch of games in 1989–90 including Secret Quest [51] and Fatal Run. [52] By 1986, over 20 million Atari VCS units had been sold worldwide.
Apr 14, 2014 · By 1980, Atari was labeled as the fastest-growing company in U.S. history. Its operating income leaped from $174,000 in 1976 to $323 million by 1982 (but “E.T.” together with several other...
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Mar 20, 2014 · It became a best-seller, selling a million units in 1979 alone. It was the home conversion of Space Invaders that really did big business - in 1980 the Atari 2600 sold two million units.