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Jul 15, 2024 · Bain & Company forecasts that global video gaming revenue will grow from $199 billion in 2022 to $307 billion by 2027. This represents a compound annual growth rate (CAGR) of 9%. What’s Driving ...
The games market is a rapidly growing industry, with millions of people worldwide playing video games and billions of dollars in revenue generated each year. ... Leading IP mobile gaming revenue ...
Jun 19, 2023 · This will grow to $28.7 billion by 2027, increasing at a robust 8.3% CAGR. ... Traditional gaming revenue in the U.S. was $15 billion in 2022 and is forecast to reach $16.5 billion in 2027 ...
The global revenue in the 'Video Games' segment of the digital media market was forecast to continuously increase between 2024 and 2027 by in total 80.9 billion U.S. dollars (+28.65 percent ...
E-commerce as share of total retail sales worldwide 2021-2027. ... Revenue of the e-commerce industry in the U.S. 2019-2029. Fastest-growing retail e-commerce countries 2023 ... Annual gaming ...
Jan 16, 2024 · XR may be a long way from mass-market adoption, but gaming engines are already helping create the digital ecosystems that people access via XR technology. PwC estimates that the global XR market will grow to $7.4 billion by 2027, and gametech players will be play a critical role in shaping those digital ecosystems.
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Jul 28, 2022 · Nonetheless, gaming revenues are expected to continue increasing, driven by higher investment in in-app advertising, according to PwC analysts. Video games made up just 6.1% of global spending in the entertainment and media sector in 2017, but by 2026 they are projected to grab a 10.9% share as gaming becomes even more mainstream, the PwC report says.