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      • While the original Battlezone had a strong focus on the FPS elements, Battlezone II more prominently portrays the RTS elements: bases are more dug in and permanent and nearly 100 units may be commanded simultaneously.
      www.metacritic.com/game/battlezone-ii-combat-commander/
  1. Apr 20, 2016 · BZ1 is substantially more true to the playstyle that was intended by Activision for Battlezone, while BZ2 has a much stronger RTS element to it that kind of swings the balance back towards games like SC2 and Age of Empires. Battlezone 1 is played and intended to be played with limits.

  2. Mar 1, 2018 · Today the remaster of Battlezone 2: Combat Commander has been released, so I compare the original and the remaster. The original game from 1999 was a very good mix of RTS and FPS.

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    • Game Intros & Finales
  3. Remake would be pretty sweet, the multi player would probably be a lot better and potentially very huge. How'd you feel about a third game in the series?

  4. Battlezone II: Combat Commander is a hybrid tank shooter, first-person shooter and real-time strategy video game, developed by Pandemic Studios, and published by Activision in 1999-2000. It is the sequel to the 1998 game Battlezone, in which players pilot various futuristic vehicles across different planets, along with building and managing ...

  5. Battlezone II: Combat Commander is Activision’s attempt to update the original, and while it’s a much prettier and more streamlined game, it also has some serious problems, and quite frankly is not nearly as good as Battlezone.

  6. Battlezone II: Combat Commander is the sequel to the original battlezone game and takes place after it. Like the first game it features two factions: The ISDF (which features the joint forces of America and the Soviets) and the alien-like Scion Convergence that were the result of experimentation.

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  8. Nov 9, 2000 · Whereas Battlezone was entertaining precisely because of the sheer amount of control it put it your hands, Battlezone II is dull because it isn't as flexible. Early missions typically tell you...

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