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    • Vector game

      • Because Battlezone is a vector game, objects consist simply of points connected by lines, rather than entire filled regions, as a raster game would have.
      spectrum.ieee.org/battlezone
  1. Battlezone is an arcade game from Atari released in November 1980. It displays a wireframe view (using vector graphics rather than raster graphics) on a horizontal black and white (with green and red sectioned color overlay) vector monitor.

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      Battlezone: Platforma: MS-DOS: Vydavatel (rok vydání):...

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      Hovertank 3D is a vehicular combat game developed by id...

    • Atari 2600

      Battlezone is an arcade game from Atari released in November...

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  2. Feb 5, 2022 · Because Battlezone is a vector game, objects consist simply of points connected by lines, rather than entire filled regions, as a raster game would have.

    • Paul Wallich
  3. Battlezone is a first-person shooter tank combat game released for arcades in November 1980 by Atari, Inc. The player controls a tank which is attacked by other tanks and missiles. Using a small radar scanner along with the terrain window, the player can locate enemies and obstacles around them in the barren landscape.

  4. Battlezone is an arcade game from Atari released in November 1980. It displays a wireframe view (using vector graphics rather than raster graphics) on a horizontal black and white (with green and red sectioned color overlay) vector monitor.

  5. The first thing most people say after seeing the Battlezone on the 2600 is "This doesn't look like Battlezone!". Yes it's true, due to the limitations of the 2600, Atari had to drop the wire frame graphics and resort to standard raster graphics instead.

    • Atari
    • Battlezone
    • CX-2681
  6. Mar 3, 2024 · Vector games such as Asteroids, Battlezone, and Star Wars render graphics through the display of electronic lines, while raster games like Space Invaders, Pac-Man and Donkey Kong employ pixels to create digital mosaics. Chicago Gamespace is pleased to present an exhibition about the history of vector graphics in games, beginning with Larry ...

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  8. Battlezone was one of the first three dimentional games. It was similar to Asteroids in the respect that it used vector graphics rather than the conventional raster graphics. Using only two colours, green vector lines on a black back ground tied in with great sound effects, this gave the game a somewhat realistic feeling of actually batteling ...

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