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    • King Arthur: Knight's Tale Review - GameSpew
      • With its engaging combat and dark world that begs to be explored, King Arthur: Knight’s Tale is a treat for those who love RPGs they can sink their teeth into. It might not be the deepest in terms of mechanics or character development, but that just adds to its allure, keeping it relatively frictionless.
      www.gamespew.com/2022/05/king-arthur-knights-tale-review/
  1. I've been looking for a tactical RPG to play, and was just wondering if anyone is playing this game. It's been on my radar for a while now and I saw that it got out of early access a couple days ago. I am not seeing too many reviews up now and wanted to know how it was.

    • A whole lot of Camelot.
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    • The 10 Best Tactics RPGs
    • Verdict

    By Jon Bolding

    Updated: May 23, 2022 7:51 pm

    Posted: May 20, 2022 6:49 pm

    King Arthur is dead and you, Mordred, died killing him. Now Arthur has cursed the afterlife. In order to bring peace to the island of Avalon, you must do what you do best: Kill Arthur – or rather, the variety of vile villains his soul has been twisted into. For those who were fans of Neocore Games' previous turn-based dark fantasy, King Arthur: A Role-Playing Wargame, the idea behind King Arthur: Knight’s Tale is very welcome indeed. Don't expect a retelling of the classical romances like Malory or cinematic depictions, but do expect your favorite Arthurian characters to appear in some twisted afterlife form, and for them to take part in battles between a handful of powerful knights and hordes of enemies using a rich combat system. It's a heck of a lot of game for what it is – a sprawling adventure that's perhaps too repetitive for its own good.

    It's some 120 GB installed – a giant, unoptimized game that's charming despite, or perhaps because of, its rough edges. Within that it packs everything I expect out of the setting: rescuing fair maidens, slaying dragons, fighting giants – it's all here, all with a grimdark twist, spread across a strategy RPG that can easily eat up 70 to 100 hours of your time as you align with the forces present in Avalon: The Old Gods, Christianity, Righteousness, and Tyranny. Favorites like Tristan and Isolde show up, but Tristan is a rotting zombie now; Percival is here, but the Holy Grail quest can now never be fulfilled; and Gawain's out trying to do some faerie genocide.

    What Knight's Tale gets right, just absolutely right, is the fantasy of being an armored knight. Your characters are, for the most part, tanks, and used correctly, they're like plows that tear furrows in crowds of enemies, one turn at a time. It is extremely satisfying, and Knight’s Tale’s rules are built around that experience. The base mechanics of fights are a great strategy RPG, in that they force you to pay attention to factors like facing, spacing, unit type, and more.

    Monty Python and the Holy Grail

    Camelot

    Excalibur

    The Sword in the Stone

    Knights of the Round Table

    Other -- let us know in the comments.

    And make no mistake: adventures are the heart of Knight’s Tale. You've got a round table of 12 knights, with some alternates in the wings, but there are 30-some characters to collect, so you kick the ones you don't like to the curb all the time. To keep your benched party members leveled up you can train them off screen, but also there are enough missions that – especially on the harder difficulties – you need to run two or three separate teams of knights at once. I sunk 65 hours into completing King Arthur: Knight's Tale, though after a while I started just dropping side quests and rushing into the endgame because I’d had enough of those repetitive battles.

    I sunk 65 hours into completing King Arthur: Knight's Tale.

    That experience of sending teams on epic quests is essential to the Arthurian feel, and I like that part of it, but individual quests in Knight’s Tale are just… far too long. You wander around the map, getting ambushed and surprised by enemies constantly, picking up little trinket-filled chests, and generally doing what I'd call the very un-knightly equivalent of busywork for little reward. There's a reason that you don't have to run around looting after the mission in XCOM or Fire Emblem: It's not much fun.

    The overall story, though, is cool. It's fun to fight in this weird afterlife where no one's quite sure what the new rules are. The story goes deeper than you might expect, incorporating not just Arthurian legend and Christian myth but diving into pre-Christian Britannic practices, including the gods and spirits of Wales and Ireland. It also segues...

    King Arthur: Knight's Tale takes the classic ideas of the legend and remixes them into a familiar form. It's ambitious and lengthy with detailed tactical mechanics that emphasize smart positioning and facing in order for your small squad of heavily armored knights to overcome many times their number, but is undermined by a shallow story and repetit...

    • Jon Bolding
  2. Now that I've finished the game I'm kinda content to be done with it, but I wasn't expecting some whole endgame reveal after defeating Arthur. Does it add much or is it more of the same? Showing 1 - 1 of 1 comments

  3. Apr 26, 2022 · King Arthur: Knight’s Tale could easily be considered the definitive King Arthur game and likely among the greatest modern media on the subject, especially since there’s little competition. It’s also a top-notch tactical RPG with an unexpectedly compelling story.

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  4. Feb 26, 2024 · If you like dark fantasy worlds, role-playing or tactical battles, then King Arthur: Knight’s Tale is well worth checking out on console. And if you like all three, you should...

  5. Apr 26, 2022 · King Arthur: Knight’s Tale features familiar RPG mechanics, including the infamous Morality System, strategies involved in traditional tactical games, and rebuilding Camelot from the ground up. The question then becomes, is this RPG worth playing on the first day of release on April 26, 2022?

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  7. Feb 20, 2024 · King Arthur: Knight’s Tale largely succeeds in these promises while also being a fun enough strategy game in its own right while also being a lovingly transferred experience from PC to the...

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