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A lot of people get bored of Minecraft after a week or two, and I wanted to ask why people think it happens. I personally think it’s people finishing everything too fast and automatic farms.
- Minecraft is boring : r/unpopularopinion
Minecraft is boring. I’ve spent hours — probably over 100...
- Minecraft is boring : r/unpopularopinion
Minecraft is boring. I’ve spent hours — probably over 100 total — playing Minecraft. When it came out, it was incredibly creative to mine, build and craft. Fighting zombies and building structures to protect yourself was interesting. Even trying to find and earn things was intriguing.
Minecraft: Java Edition survival has gotten boring for me, trying doing it on another platform. (this is my preference, but I like PE survival the most, it takes a lot longer for me to get bored on it)
- Overview
- Survival in Survival Mode is too simple
- Get creative with some new mechanics
- How far should Mojang go?
- Your thoughts
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News
Compared to other games, Minecraft's Survival Mode is lacking in depth and complexity.
Mojang Studios' Minecraft is an unstoppable juggernaut of a title, with the game notably crossing 131 million monthly active users in the last year. Minecraft also happens to be the best-selling game of all time, and despite being a decade old, it still frequently occupies a very high spot on Twitch and YouTube viewership leaderboards.
Overall, it's clear that pretty much everyone loves Minecraft. However, that doesn't mean there's not room to improve, and one part of the game that could definitely use some improvement is its Survival Mode. Here's why.
The core issue I have with Survival is that due to how easy and simple it is (even on Hardcore), the game never pushes you to meaningfully interact with any of its building or crafting systems. The game practically showers you with food everywhere you look, and it's possible to create iron armor, iron weapons, a shield, and a bow within 15 minutes of spawning if you know how to find the ore. Once you get to that point, the survival part of Survival Mode is over with — you'll never be threatened by more than a handful of basic mobs at any one time, and any difficult mobs you encounter can be taken down easily from range or with a basic kiting strategy. Even Minecraft's iconic "first night" has become a joke; it used to be something everyone feared, but once players realized all you needed to survive it was a dirt cube, the tension that originally made overcoming the first night special evaporated.
I'm the kind of player that likes to have reasons beyond my own boredom to build advanced structures, explore, and hunt down specific crafting materials for new items. Currently, Minecraft doesn't provide many reasons to do these things, and that's because most items and structures I can build in the game lack purpose. Why bother making potions or using enchantments when staying safe is laughably easy already? Why should I build a fort when a dirt hut is just as effective at keeping mobs out at night?
So, how are some ways that Mojang can flesh out Minecraft's Survival Mode? Some ideas I've had include:
•Roaming mob hordes that can overwhelm the player in direct fights, incentivizing them to build defensible structures.
•Allowing mobs to break through dirt, encouraging the use of sturdier building blocks.
•A higher average number of enemies in general to make combat a bit more difficult.
•New types of ores and equipment to lengthen and expand progression.
•More dungeons that reward the player with valuable loot, incentivizing exploration.
I wholeheartedly believe that Minecraft will be a better game if Mojang fleshes out Survival Mode with new mechanics and mobs that increase the difficulty and drive players to engage more with making potions, using enchantments, building advanced structures, and the game's other systems. That being said, it's also important for Minecraft to stay true to its identity as a creativity-focused survival game accessible to both children and adults. I don't want Minecraft to become too intense or difficult; I just want the game to be a little tougher so that Minecraft doesn't feel like it's bloated with novelty items and mechanics you'll never use.
The best way that Mojang could introduce a revamped Survival Mode is to make it a different difficulty option you can select when creating a world, similar to the Hardcore setting we have now. This would make it so that fans who prefer the original Survival Mode could still play it, while "Survival Mode+" would be there for folks like me.
Do you agree with me that Minecraft's Survival Mode is boring and needs an overhaul, or do you think it's fine as it is? Let me know. Minecraft is available now on Xbox One, Xbox Series X, Xbox Series S, and Windows 10 (and Windows 11) PCs. It's one of the best Xbox games ever, so we definitely recommend picking it up.
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- Brendan Lowry
Feb 18, 2024 · Minecraft is boring because it has been solved. As u/Uncommonality points out, the thrill of Minecraft comes from experiencing new biomes, mobs, structures, and situations and then...
- Jacob Burkett
Jan 17, 2022 · I myself love the game, but I just think it has so much wasted potential, and I want to share my thoughts. I'm sorry, but Minecraft is boring. A lot of people respond to this with "oh, well, just start a new project" or "hey, build this".
People also ask
Why is Minecraft so boring?
Is Minecraft's survival mode boring?
Is Minecraft Java Edition survival boring?
Why do people hate Minecraft so much?
Is Minecraft a waste of time?
Is Minecraft worth playing?
Mar 22, 2022 · I think this could be solved by a number of things like: Having a more in-depth late game options for getting supplies easier, or building more efficiently. A overall gameplay loop that lasts longer, or having the late game and mid game take longer to complete. (new bosses, dimensions, or other objectives.)