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  1. Dec 13, 2023 · The Atari 2600+ isnt just a novelty, it’s an amazing modern recreation of their breakthrough console which adds in just enough quality of life features to bring the experience into the modern day but without taking away from what originally made the 2600 special in the first place.

  2. Nov 15, 2023 · One of the biggest Atari 2600+ selling points is the fact it trades the original’s crusty old RF connector for an invaluable HDMI port. Yes, I know, thats hardly a novelty given we’ve...

    • Hardware Editor
    • phil.hayton@futurenet.com
  3. en.wikipedia.org › wiki › Atari_2600+Atari 2600+ - Wikipedia

    Website. atari.com /products /atari-2600-plus. The Atari 2600+ is a home video game console developed and produced by Atari, Inc. in collaboration with Plaion since 2023. The console is a slightly smaller replica of the four-switch woodgrain model of the Atari 2600 and supports the use of original 2600 as well as Atari 7800 cartridges. [2]

  4. Nov 25, 2023 · At this point in the review, I decided the Atari 2600+ couldn’t be any more tactile and analogue, short of revealing it was in fact powered by clockwork. But are the included games objectively any good in Space Year 2023?

    • Craig Grannell
    • 106x71x28mm (10.6×7.1×2.8in)
    • HDMI, USB-C (power), 2x DB9
    • Rockchip 3128
  5. www.ign.com › articles › atari-2600-reviewAtari 2600+ Review - IGN

    • A faithful recreation of the original experience with modern sensibilities.
    • Video Computer System
    • What's Your Favorite Pre-NES Game Console?
    • Dust Off Those Old Carts
    • 40+ Year-Old Game Design
    • Verdict

    By Seth G. Macy

    Posted: Dec 7, 2023 6:40 pm

    If you're of a certain age, that is to say "old," then your first video game experience was likely on an Atari 2600 console. The wood-grain accented plastic box, with its mechanical switches and single-button joystick controller, represented both the runaway popularity of the home video game experience and its near-fatal collapse.

    I am one of those people of that certain age, an old man whose earliest gaming memories were forged on an Atari 2600. While the first console my parents bought was a ColecoVision, we eventually got Atari's box as well, and I spent hours in front of a 13" black and white CRT playing games with baffling graphics and often unclear goals. And man oh man did I love it.

    The 2600+ packaging is quite nice, actually. Inside the box you'll find the console, a quick-start guide, a joystick, a 10-in-1 game, HDMI cable, and USB to USB-C power cable. There's no adapter inside the box: you'll need to supply your own. Crucially, and weirdly, you need to use a USB wall adapter. I thought I'd be slick by just swapping out my Nintendo Switch power cable, since it's also USB-C, but that didn't work. Neither did the power supply for my Steam Deck… same story with my Macbook USB-C charger. I don't think I've ever encountered a piece of tech that didn't just accept any USB-C connection I offered, but that was the case with the Atari 2600+. It's not a big deal – who doesn't have half a dozen or more USB chargers at this point – it's just surprising.

    Well friends, Atari is back! Again!

    The console itself is probably 20-30% smaller than the original device, but it's incredibly faithful otherwise. All the switches on the face of the console feel exactly like they did on the original. I always loved the springiness of the "Game Select" and "Game Reset" switches, and the power and "TV Type" switches both have the exact same satisfying clunk of the old console.

    In addition to the USB-C power and HDMI ports on the back, there are also difficulty switches for both left and right player, as well as a 4:3 or 16:9 aspect ratio selector. The aspect ratio switch is self-explanatory, the difficulty switch is less so. You see, back in the day, you could make games more difficult for one or both players by changing the position of a mechanical switch. The fact those switches remain is something I really love about the Atari 2600+. They could have done all this stuff in a menu, but instead decided to keep it pure. Respect.

    The "TV Type" switch is also something I love. Back in the day, if you owned an Atari 2600, there was a good chance you had a black and white TV. Even in the 1980s, B&W TVs were still around and were a budget choice for many people. When my parents upgraded to what was then a massive-seeming 19" color set, the 13" B&W was moved into my brother's and my room and became our gaming TV. Switching the TV Type to B&W changed the color palette of whatever game you were playing to a friendly greyscale, and I'm happy to say it still works as originally intended. Well, mostly. Some games, like Coleco's Donkey Kong, don't switch, but the majority of the ones I tried worked fine.

    Atari 2600

    Intellivision

    ColecoVision

    Vectrex

    Magnavox Odyssey

    Something else (let us know in the comments)

    The biggest draw of the Atari 2600+ is it allows you to play the original cartridges from the 2600 and the 7800 on your modern TV (sorry, 5200 enjoyers). Unlike the Atari VCS (which I did not like much), there are no games living inside the memory of the system. It's entirely cartridge-based, which makes it closer to something like the Hyperkin RetroN 5. It includes a 10-in-1 cartridge in the box, with 10 original 2600 games.

    You select which game you want to play by setting the dip switches on the cart itself and be still my heart. Dip-switches? This is the most-retro computing feature I've ever professionally reviewed. The settings are printed on the cart, so you don't have to worry about losing the box and having to guess your way through.

    Of the included games, my favorite is, and maybe always will be, Yars Revenge. It's one of the best Atari 2600 games, right up there with Vanguard. The other games include Adventure, Missile Command, and Combat, which was a pack-in with the original console.

    Of the included games, my favorite is, and maybe always will be, Yars Revenge.

    Original cartridges also work just like you'd expect them to. Pop them into the top of the 2600+, turn it on, and start playing. It's not instant-on, which I don't like. You have to sit through a few seconds of a splash screen with the Atari logo and a screen telling you the game is loading. That's weird to me, because Atari 2600 game files were limited to 4 kilobytes (with exceptions I won't get into). Four kilobytes is almost impossible to fathom in modern computing terms, so I find it slightly irritating that it takes more than zero-seconds between me hitting power and the game starting up.

    The biggest problem with any system designed around the Atari 2600 is a large majority of the games available for that console just aren't much fun to play anymore. There are a few exceptions, like the previously mentioned Yars Revenge and the "how did they even do this?" Pitfall II. Adventure is one of the most historically significant games of the era, but its completely obtuse gameplay and single-pixel protagonist make it hard to appreciate as anything more than a relic.

    That's the biggest weakness of all the game systems from back in the day. The games just don't hold up well. It's hard to understand now, but a huge draw of the early home "arcade" systems was the novelty of being able to directly control the picture on your television. TV had always been completely passive, and now you could push a little stick and press a shiny red button and the images on the screen, primitive though they were, were entirely under your control. It's impossible to ever replicate this novelty, which means many of the 2600 games have to live on the merits of their gameplay alone, and sadly, many of those games just suck ass.

    Every time I walk past the Atari 2600+ sitting on the floor of my living room, controllers and games scattered around it, I'm instantly transported to the 1980s. Everything about its design is painstakingly authentic to the original while making necessary updates to bring it into the modern era. Atari collecting is easier than newer systems, but pl...

  6. Nov 15, 2023 · It’s for this reason that the Atari 2600+ will be an odd prospect for players born in the late 90s onwards, where the novelty of playing arcade games at home no longer exists.

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  8. The atari 2600+ is cool, but I don't really have any use for it. This is something that is too expensive for what it is, in my opinion. I don't think that the market for the atari 2600 is big enough for this to be super profitable.

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