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  1. Nov 9, 2024 · But the reborn Atari Corporation had some help. The first screenshots I ever saw from an ST looked oddly familiar as a fan of Digital Research, and for good reason: the ST was released with a ported version of DR’s GEM desktop, with the machine’s OS based on GEMDOS.

  2. en.wikipedia.org › wiki › Atari_STAtari ST - Wikipedia

    Atari 8-bit computers. Atari ST is a line of personal computers from Atari Corporation and the successor to the company's 8-bit home computers. The initial model, the Atari 520ST, had limited release in April–June 1985, and was widely available in July. [2][3] It was the first personal computer with a bitmapped color graphical user interface ...

  3. Jan 26, 2024 · 1. 7800. Release Date: May 1986. Units Sold: 1 million. The Atari 2600 is more historically significant than the 7800, but for overall game quality, system specs, and sheer potential, the 7800 ...

  4. Nov 6, 2024 · When the market went south, they scratched their heads and decided to “reposition” their video game computer as a serious business computer. Good luck.” “An Atari ST with a fast 68000 processor, a whopping 512KB of RAM, a cute little 3.5 inch disk, excellent bit-mapped display, friendly GEM user interface, and CD-ROM 550 megabyte ...

  5. Jul 3, 2024 · For serious software I would disagree, the best productivity programs came out in the ST's twilight years, after the games had gone. Papyrus, Twist, Texel, Photoline, Calamus SL, a host of 3D renderers, and not to mention Magic, Jinnee, Thing, NVDI etc all came out or got major upgrades after Atari had lost interest and really blew the early applications away.

  6. Mar 21, 2021 · The ST family includes the ST, STm, STf, STfm, and Mega models. There normally is no Blitter, maximum TOS seems to be 1.40, and RAM is typically made up of DIP chips. It seems like a 520 STfm or 1040 STfm are the ideal machines here. RAM upgrades are possible whereas something like the 520 STm is stuck at 512 kB.

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  8. Oct 18, 2021 · The Atari ST video system The ST was never thought of as a video game machine, unlike the Amiga, which was born as a design for a console that was expanded to be a computer. The ST has a very rudimentary video system that lacks elements such as scrolling or scrolling support or even a generator of sprites or moving objects.

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