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  1. Irrational Games, the developer that created the BioShock series along with a number of other critically beloved video games, was viewed, by a number of sources close to the studio, as closure ...

  2. Irrational Games (known as 2K Boston between 2007 and 2009) was an American video game developer founded in 1997 by three former employees of Looking Glass Studios: Ken Levine, Jonathan Chey, and Robert Fermier. Take-Two Interactive acquired the studio in 2006.

  3. Apr 5, 2021 · As with System Shock 2's Von Braun, SWAT 4's levels felt lived in, domestic spaces turned dangerous. It was a game that proved FireTeam's publisher satisfyingly wrong—Irrational could make a ...

    • Jeremy Peel
  4. Feb 24, 2014 · Console players will know Irrational as the BioShock developers, but we knew them first as the team behind System Shock 2 and SWAT 4. Their first game — a cyberpunk horror set in a drifting ...

  5. Infinite is the only product released by Irrational in the that time, and 4 million isn't nearly enough sales to justify the amount of money 2K spent. Salaries alone on 100 people for 5 years is probably 50M easy, plus they spent a ridiculous amount on marketing. I'm not saying every AAA game needs to sell COD levels to break even.

  6. Feb 19, 2014 · Ken Levine needs a life - perhaps the closure of Irrational Games marks the perfect start. Sam White is a freelancer for IGN, The Guardian and more. Follow him on Twitter .

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  8. Feb 20, 2014 · Opinion: why did Irrational Games close, and what does its closure mean?

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