Search results
Irrational Games, the developer that created the BioShock series along with a number of other critically beloved video games, was viewed, by a number of sources close to the studio, as closure ...
- The Bureau: Xcom Declassified
Publisher 2K Games. Developer 2K Marin. Platform Mac, PC,...
- BioShock Infinite
Developer Irrational Games. Platform Mac, PC, PlayStation,...
- The Bureau: Xcom Declassified
Irrational Games (known as 2K Boston between 2007 and 2009) was an American video game developer founded in 1997 by three former employees of Looking Glass Studios: Ken Levine, Jonathan Chey, and Robert Fermier. Take-Two Interactive acquired the studio in 2006.
Apr 5, 2021 · As with System Shock 2's Von Braun, SWAT 4's levels felt lived in, domestic spaces turned dangerous. It was a game that proved FireTeam's publisher satisfyingly wrong—Irrational could make a ...
- Jeremy Peel
Feb 24, 2014 · Console players will know Irrational as the BioShock developers, but we knew them first as the team behind System Shock 2 and SWAT 4. Their first game — a cyberpunk horror set in a drifting ...
Infinite is the only product released by Irrational in the that time, and 4 million isn't nearly enough sales to justify the amount of money 2K spent. Salaries alone on 100 people for 5 years is probably 50M easy, plus they spent a ridiculous amount on marketing. I'm not saying every AAA game needs to sell COD levels to break even.
Feb 19, 2014 · Ken Levine needs a life - perhaps the closure of Irrational Games marks the perfect start. Sam White is a freelancer for IGN, The Guardian and more. Follow him on Twitter .
People also ask
Was Irrational Games a closure-proof game?
Who owns Irrational Games?
What happened to Irrational Games?
When did Irrational Games come out?
Where did Irrational Games go without a major project?
What happened to Irrational Games Boston?
Feb 20, 2014 · Opinion: why did Irrational Games close, and what does its closure mean?