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Jul 28, 2016 · Beldeth’s tutorial shows that Battlezone 98 Redux (let’s call it BZrdx for short, maybe even Rdx, for that matter) basic maps consist of 9 files with these extensions: .bzn, .trn, .mat, .lgt, .des, .bmp, .hg2, .jpg, & .ini. Both tutorials explain what these types of files are.
My collection of maps and files are here: http://www.battlezone.furion-gaming.com/ Feel free to download as many as you want and UPDATE them for BZ98 Redux. I have collected these over the years and hopefully they will return to serve our Battlezone Community well.
- Overview
- Addon
- Data
- Extras
- Maps13
- Missions
- Movies
- Pilots and Saved Folders
Once installed, Battlezone II creates a folder tree specifically designed to make it easier for users to edit its files. That structure is as follows:
The most common folder for use in development, addon is loaded after pak files. Files placed here will take precedence over those in other locations if they use the same name (if two files sharing a name are both in the addon folder, a Duplicate File Warning will result). Files in folders are loaded after loose files and in alphabetical order. As o...
binData
The binData folder contains MSH files created by the engine from user-created dotXSI models. It may be stored under My Documents\My Games\Battlezone II depending on the operating system and use of the /novista command line argument.
The extras folder contains additional contents not used by the game such as manuals, support and mod-related information.
Created by the 1.3 patch, the maps13 folder exists to relieve the confusion that led to mods installing to the data folder. It contains .bzn, .inf and .autoreg files introduced by the 1.3 patch, and mod developers are expected to install their own maps here instead of to data as had become common.
The missions folder contains mission scripts, which must be stored here (in .dll form) in order to be loaded by the game. Scripts stored elsewhere will not function.
The movies folder contains .bik files used for cutscenes.
The pilots and saved folders contain information on users' pilots and saved games. The saved folder is replaced in the same manned as addon every time a new version is installed, but the pilots are not.
The latest official patch 1.4 and large assets are available at www.patches-scrolls.de and soggi.org. The latest unofficial patch 1.5.* is available at battlezone.videoventure.org. Game data Configuration file(s) location
Mar 15, 2019 · Go to the old skewl forums, and learn how to place maps where they go. There are tutorials that show you the file trees for each file type. And GSH maybe he was trying to add 1.2 files. Maps, sounds, etc. remember the hi-res packs, and custom sound efx ? Anyway....hope this helped.
Pak files are compressed data archives used for the storage of Battlezone II game assets stored in the root directory. The stock game uses several of these, and several mods install their own to the same location.
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3.31.00 BZII Pack File Tool Available. Now you can pack up all your user-created modifications in a single PAK file, allowing for up to 75% compression using ZLIB. Grab it at the downloads page. 1.18.00 Mod maker's update.