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      • It ran into problems in the early 1980s. Faced with fierce competition and price wars in the game console and home computer markets, Atari was never able to duplicate the success of the 2600. These problems were followed by the video game crash of 1983, with losses that totaled more than $500 million.
      en.wikipedia.org/wiki/Atari
  1. The Atari VCS (renamed the Atari 2600 in late 1982) was not the first home system with swappable game cartridges, but by 1980 it was the most popular second-generation console by a wide margin. Launched in 1977 just ahead of the collapse of the market for home Pong console clones, the Atari VCS experienced modest sales for its first few years.

  2. Jul 30, 2023 · What happened to Atari? Atari was one of the first big names in the video game industry and, while it was able to weather the 1983 crash, it never fully recovered. After the Atari Jaguar, released in 1993, failed to meet expectations, Atari closed up shop.

  3. en.wikipedia.org › wiki › Atari,_IncAtari, Inc. - Wikipedia

    Until 1980, the Atari VCS was the only major programmable console on the market and Atari the only supplier for its games, but that year is when Atari began to experience its first major competition as Mattel Electronics brought the Intellivision to market. [16]

  4. Sep 2, 2023 · By the early '80s, the rest of the home game console and computing industry had caught and surpassed Atari, however. And when Warner decided to sell Atari off in 1984, there weren't many ...

    • What Happened During The Video Game Crash of 1983
    • Short-Term Effects of The Video Game Crash
    • Long-Term Effects of The Crash

    The Video Game Crash of 1983 was a large-scale recession in the video game industry from 1983 – 1985, mostly in the United States. It was caused by each of the following factors: 1. Overmarket saturation in the number of gaming consoles and available games 2. Poor quality video games 3. Declining interest in console games in favor of personal compu...

    One of the largest causes of the video game crash in 1983 was the release of so many new games in 1982. Many stores didn’t even have the space to carry them or the consoles. In their attempts to return surplus games to the publishers, they neither had the funds to issue the returns nor new products to supply the retailers. Many of them, including G...

    The video game crash in 1983 had the largest effect in the United States, but also rippled throughout all sectors of the video game market worldwide. While sales had remained strong in Europe, Canada and Japan, there was a significant shift in the home video game market away from consoles to personal computer software between 1983 and 1985. 1984 wa...

  5. Mar 27, 2024 · The ‘video game crash of 1983’, also known as the ‘Atari shock’, marked the rapid decline of the US video game industry, including a $500 million loss for Atari. The success of Atari in the late 70s led to dozens of copycat companies, flooding the market with consoles of varying quality.

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  7. Jan 2, 2017 · While Nintendo is still striving, and generally succeeding, to create new titles that fans want to play while simultaneously innovating the console market with the Wii, Atari seems to be missing...

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