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  1. Aug 14, 2008 · “Rushing” is actually the normal way to play Red Alert 3. What is abnormal is not attacking your opponent for several minutes while you build up a big army or a big base, often building multiple defensive structures arbitrarily without even knowing you need to build them or where to place them.

  2. It’s simply best to counter “rushing” by playing aggressively yourself. That way if your opponent isn’t “rushing”, but rather is quickly expanding his economy, he will be caught with his pants down.

  3. Jul 26, 2008 · "Rushing" (in this case, rushing is meant as harassment) is a fundamental part of any real time strategy game. Like it or not, the real time nature of the game means you have to play quickly, and do things quickly.

  4. Nov 23, 2019 · The final fight starts at 5:03 We are back to our Beginner's Guide Build Order series with a new rush build! Allies are notorious for their OP & insanely cos...

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  5. For Command & Conquer: Red Alert 3 on the PC, a GameFAQs message board topic titled "Rushing Base tactics?".

  6. Sep 27, 2019 · According to long-time players, Tesla Coil base push is once a dominant tactic. We'll showcase how to nail this strat here. Crusher Crane's extra build cue grants you access to Tier 2 Tesla base...

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  8. Feb 24, 2011 · In Red Alert 3, Engineers can cross water as well as land. The Japanese Engineers are faster than other Engineers, and can run even faster by Sprinting. Although Sprinting may force the...

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