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Aug 8, 2017 · The answer is: We need to use an ItemMeta. Part III: What is an ItemMeta? An ItemMeta is what holds the information of the ItemStack. ItemMetas can hold names, lores, enchantments, etc. ItemMetas are very easy to use, and that will be covered now. Part IV: Creating an ItemMeta & giving the ItemStack a custom name .
- Overview
- List of block states
- List of fluid states
- History
Block states (also known as block properties) are extra pieces of data that further define a block, such as how it appears or behaves.
In Bedrock Edition, there are also aux values (also known as Metadata) to define a block. Aux values are in the format of binary flags, which basically match the block states one-to-one. And they are accessible in decimal number in commands. However, aux values are intended to be deprecated, and newly added blocks or block states no longer support aux values.
Anvils
: : Name Metadata Bits Default value Allowed values Values for Metadata Bits Description damage0x4 0x8 undamaged broken 3 Broken Anvil (inaccessible, uses anvil base texture) slightly_damaged 1 Slightly Damaged Anvil. undamaged 0 Anvil. very_damaged 2 Very Damaged Anvil. direction (Deprecated)0x1 0x2 0 0 1 2 3 0 1 2 3 The direction the anvil is facing. •0: facing West •1: facing North •2: facing East •3: facing South
Amethyst Buds and Amethyst Cluster
: : Name Metadata Bits Default value Allowed values Values for Metadata Bits Description facing_direction (Deprecated)Not Supported 0 0 1 2 3 4 5 Unsupported The direction the amethyst is facing. •0: down •1: up •2: north •3: south •4: west •5: east
Bamboo
: Bamboo : Bamboo: Bamboo Sapling:
This section is missing information about the history in Bedrock Edition.
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Nov 26, 2020 · So, what is an ItemStack? Well, an ItemStack is a Java object in the Spigot API that is created using the new ItemStack() function. Let's start by making an unbreakable, power 3 bow.
Itemstack: Stores Minecraft item or blockitem data to blocks, world or maps. The real term for this kind of variable is an itemstack. Block state: Stores a block with its current values (including NBT). (Global) variables. Global variables save variable data to dimensions or entire maps or only run during a session or to a player instance.
Nov 9, 2024 · Data components, or simply components, are structured data used to define and store various properties. They are used on items, where they are referred as item components or item stack components, and block entities, partially replacing NBT format.
Block models are used to depict all the blocks in the game, whereas item models are used to display the items in the player's hand, on their head (helmets and hats), on the ground, in the inventory, in item frames, and on armor stands. As there are different variants of some blocks, block states are used to link these with the corresponding models.
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In Minecraft 1.8 and above, direct manipulation of blocks and metadata values have been abstracted away into what is known as blockstates. The premise of the system is to remove the usage and manipulation of raw metadata numbers, which are nondescript and carry no meaning.