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  1. "Blood Moon" is a Song in Breath of the Wild.[1] "Blood Moon" plays when a Blood Moon resurrects monsters. "Blood Moon" is track 13 in Disc 4 of The Legend of Zelda: Breath of the Wild Original Soundtrack. Blood Moon Omen of the Blood Moon

    • Zeldapedia

      Rarely a glitch occurs that causes the Blood Moon to trigger...

    • Pre-Hardmode
    • Hardmode
    • Post-Moon Lord
    • Music Box Exclusive
    • Unused

    A sombre and incredibly atmospheric track that plays in the main menu of the game while in the Calamity Style main menu theme. This track can also play in-game when its corresponding music box is used, after being obtained from the Starter Bag. It has a motif of Infernal Catharsis at 0:46 and 1:01, and a motif of Raw, Unfiltered Calamity at 1:19.

    A slow, serene and somewhat melancholic theme. It plays whilst the player is in the Sulphurous Sea biomeduring the day.

    A calming and tamer version of wasteland. It is practically a remix of wasteland, but it has a whole different feel. It plays whilst the player is in the Sulphurous Sea biome at night. it was created by Heart Plus Up! and it was one of the two tracks originally created for Vanilla Calamity Mod Music.

    A breakcore and drum-and-bass theme with wintery and cold elements, such as chimes and wind ambience. The track is in 13/8 time, which makes it very difficult to follow along. It is the track that plays during the battle with Cryogen.

    A fast but relatively subdued tune that is a remix of Guardian of the Former Seas. It's the track that plays during the battle with the Aquatic Scourge.

    It's a calmer boss theme with a woodwind focus and melancholic undertones. It plays during the battle with the Brimstone Elemental.

    It's a hyperactive and unsettling drum-and-bass tune, based on a scrapped chorus riff for Unholy Insurgency. It plays during the battle with the Profaned Guardians.

    An understated, but at times hectic, rock-and-roll track. It plays during the battle with Dragonfolly.

    A intense, powerful, and dark tune that plays during the battle with Providence, the Profaned Goddess. It shares a motif with some post-Moon Lord boss tracks, at 2:00.

    It's an imposing and chaotic track that plays when its corresponding music box is used. It previously played during the first phase of the battle with Yharon, Dragon of Rebirth before unlocking the second phase. It shares a motif with some post-Moon Lord boss tracks named "Intimidating", at the intro.

    These are tracks that are part of the mod's official soundtrack which aren't currently featured in the mod.

  2. As Hino says, Blood Moons occur during full moon nights at midnight. ... begin at 11:30 p.m. (or 23:30) in-game, and end after the cutscene plays at midnight. Blood Moon Glitches.

  3. After his song, Kass wonders what it means for the moon to bleed. He wishes Link well on his journey, [11] and the Shrine Quest will begin. During a Blood Moon , Link must stand on the Pedestal below the Dragonblood Tree with no Armor or Weapons equipped.

  4. Rarely a glitch occurs that causes the Blood Moon to trigger during the day and the Blood Moon event to occur at noon (12:00 PM) instead of midnight (12:00 AM). The exact cause of this glitch is unknown, though it is likely due to a glitch in the in-game time clock that causes it to trigger during the day instead of at night when it is supposed to.

  5. zelda.fandom.com › wiki › Blood_MoonBlood Moon - Zelda Wiki

    During a Panic Blood Moon, these effects play much quicker than they do under normal circumstances and the soundtrack that plays leading up to the cutscene is omitted. Hino of the Dueling Peaks Stable is the primary source of information on Blood Moons , and can be seen acting strangely during the time period that it affects the overworld.

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  7. Jul 16, 2024 · A blood moon can be delayed by entering a shrine or Hyrule Castle before the cutscene triggers, but the game will continue to trigger a blood moon every night thereafter until one can finally occur. If delayed too long, a so-called Panic Blood Moon may happen, where the system's free memory will fall below 10%, triggering a blood moon regardless of the in-game time to reset the game world and ...