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Atari's products and design principles span 50 years of gaming, consumer electronics, and digital art. Some of the most influential engineers and creatives in the world credit their time with Atari games for sparking their imaginations. Discover a story of heroes and teamwork in this timeline of company history.
Atari Games (1984–1999) [a] Hasbro Interactive (1998–2001) Website. www.atari.com. Atari (/ əˈtɑːri /) is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French holding company Atari SA (formerly Infogrames). [b] The original Atari, Inc., founded in Sunnyvale, California, United ...
- The Engineer Entertainer
- Simplifying A Revolution
- Atari Is Born
- Pong Is A Smash Hit!
- According to Nolan Bushnell
- Innovative Leisure
- Partner’S Split
- Pong at One
- More of The Same
- The Crunch Hits
Born in 1943 in Clearfield, Utah, the founder of the modern video games industry, Nolan Bushnell, always loved playing games. “I can remember playing Monopoly and Clue with my neighborhood friends, chess incessantly. I played tournament chess. I played #2 board at Utah State University. I’ve always been a game player, period” i -Nolan Bushnell He a...
In the Spring of 1971, while still working for Ampex, Bushnell along with fellow engineer Ted Dabney, started crafting their own version of Spacewar!named Computer Space. They worked out of Bushnell’s daughter Britt’s bedroom, turning it into a computer lab in which they could engineer their masterpiece. All sort of ideas crossed their minds, inclu...
On June 27th, 1972, Nolan Bushnell and Ted Dabney officially created their own company named Syzygy Co., each contributing a $250 share -- mostly from the meager profits earned from Computer Space.xiBushnell said they decided on Syzygy because “I thought it was a cool name when I found it in the dictionary”.xiiHowever, they soon discovered that the...
"As a result of Pong, a player can gain a deep intuitive understanding of the simplest Newtonian physics." xxx - Carl Sagan By March of 1973, Pong was deemed a bona fide phenomenon for Atari. They had sold 8000 - 10000 machines, and would eventually sell upwards of 35,000. The day Pong was released is marked by the coin-op industry as the first nai...
“Atari was always scrambling for cash, and we thought to spend money on attorneys was not a smart thing to do.” - Nolan Bushnell However, it wasn’t just the copycats Atari had to worry about, it was other legal problems as well. Magnavox and Ralph Baer did not take kindly to the success of Atari’s Pong, especially since they had created a very simi...
Besides fighting copycats and legal battles in 1973, Atari continued to strengthen their engineering team, and create new games. At this point, creating games was almost entirely an engineering process. All the gameplay, graphics, and controls were governed by the TTL discreet logic and mechanical engineering skills of the technical team. For this ...
By late 1973 the growing competition in the games manufacturing business made Nolan Bushnell’s partner Ted Dabney very nervous. He decided to leave the company. “We only had so much money and somewhere along the line he said ‘let’s split, I’ll take the operations business’ because at that time operations was making more money than manufacturing” - ...
After one year of operations, in November 1973, Atari had built and sold 6000 Pong machines, and sales were about $1,000,000 a month, with $15,000,000 in sales expected by the end of the fiscal year (June 1974). xlviiEven though there many competitors, Atari was still tried to push Pong in directions that the competition had never considered. Some ...
Atari started 1974 on a high note. Pong had sold well in ’73, and they were creating new and innovative games almost every month. In January they released another Pong variant named Superpong. "An Improvement On a Proven Money Maker From The Originators Of Pong” liv - Superpong Arcade Flyer Superpongwas a one or two player contest, an evolution ove...
While these variations on Pong were very interesting from a game design perspective, they were not as thrilling to the public or arcade operators are Atari had hoped. Sales were off, competition up, and Atari needed something new. Sensing the need for some serious innovative development away from the grind of company, Nolan Bushnell contracted with...
A racing game with a variety of tracks with hazards. Sprint 2: 1976: 2, simultaneous The first game in Atari's Sprint line of racing games. Sprint 4: 1977: 4, simultaneous A racing game with a variety of tracks with hazards. Sprint 8: 1977: 8, simultaneous An 8-player variant of Atari's Sprint line of racing games. Star Wars: 1983: 1 A big hit ...
NameYearMax PlayersDescription1The player as "Officer Bob" drives around ...Accelerator2, simultaneousA futuristic racing game where players ...2, alternatingAn unreleased prototype space shooter in ...2, simultaneousEach player controls an anti-aircraft gun ...Mar 23, 2024 · March 23, 2024. Atari was a true pioneer that helped launch the modern age of video games. As one of the most influential companies in gaming history, Atari‘s trailblazing legacy shaped the industry in countless ways – from its scrappy early innovations to the stunning rise and fall of its gaming empire.
Oct 13, 2023 · Atari was founded in 1972 by Nolan Bushnell and Ted Dabney. The two-man team had started under the name Syzygy Co in 1971. Strange enough, the name Syzygy Co was taken in California. The duo decided to change the name to Atari, Inc. Bushnell was a fan of the ancient Chinese board game Go.
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Mar 20, 2014 · The story of the Atari VCS (later rebranded the Atari 2600) technically starts in 1975, when Atari was looking for a way to bring all of its successful arcade games to the home (the project was ...