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Train Key A is an Item in Outward. World SpawnsDestroyed Test Chambers (x1) - in the area with target boards and hanging trogs, there is a red broken golem, the key is found on the ground next to it. The sources above were generated dynamically.
- Key
- 5.6M
- The Soroboreans
- 0.1
I think it was in the forge type area of those connected dungeons. You can go there with train key B. Keep in mind the train can go multiple times in one direction.
Finally found Train Key A, it's in the top floor of the Destroyed Test Chamber (the really hot place that you can access from the southern corner of the Mana Lake). As you enter the target practice area from the Mana Lake entrance, the colorful destroyed golem with the key will be on the left-hand side of the pit that divides the room in two.
- Part A: General Provisions
- Part B: Key Principles
- Part C
1. Short Title
1.1 For ease of reference these Rules Respecting Key Trains and Key Routes may be referred to as “Key Train Rules”.
2. Application
2.1 These Rules apply to all federally regulated railway Companies for which they have been approved by Transport Canada.
3. Definitions
3.1 The following definitions apply in these Rules: 1. “Census Metropolitan Areas (CMAs)”means population centres defined and published by Statistics Canada as core (i.e. at least 50,000 persons) and secondary core (i.e. at least 10,000 persons) of CMAs. 2. “Companies” is as defined under the Railway Safety Act. 3. “Higher Risk Key Train” means any Key Train that includes loaded tank cars carrying crude oil or liquefied petroleum gases, as defined in the Transportation of Dangerous Goods Act,...
4. Key Trains and Higher Risk Key Trains
4.1 Operating Speed Limits
Higher Risk Key Trains
Companies without a Winter Operation Risk Mitigation Plan (as further defined in subsection 4.1.4 below) 4.1.2 The following maximum operating speeds (in MPH) apply to Higher Risk Key Trains for Companies that do not develop and adhere to a Winter Operation Risk Mitigation Plan: Companies with a Winter Operation Risk Mitigation Plan (as further defined in subsection 4.1.4 below) 4.1.3 The following maximum operating speeds (in MPH) apply to Higher Risk Key Trains for Companies that develop an...
5. Key Routes
5.1 A company must conduct rail flaw inspections not less than twice annually on main track and subdivision track portions of Key Routes. 5.2 A company must conduct an electronic geometry inspection not less than twice annually on main track and subdivision track portions of Key Routes using a heavy geometry inspection vehicle. A light geometry inspection vehicle may be used in lieu of a heavy geometry inspection vehicle only as permitted in the Rules Respecting Track Safety. If a light geome...
7. Consultations with Municipal and Other Levels of Local Government
7.1 Companies will incorporate input from municipal and other levels of local government on safety and security concerns in Key Route risk assessments using the following process. 1. Companies will provide contact information through a publicly-accessible web site, as well as to the Federation of Canadian Municipalities. The Chief Administrative Officer (CAO) or designate of a municipal or other level of local government can use the contact information to submit safety and security concerns f...
Train Key A is at the Top Floor Bottom Floor: 4 Forge Golem, 3 (Ice) Arcane Elemental, 1 Galvanic Golem, 1 Sword Golem Top Floor: 3 Molten Forge Golem, 5 (Fire) Arcane Elemental, 4 Armor Troglodyte, 1 Mana Troglodyte, 3 Troglodyte Knight, 4 Troglodyte Grenadier
There is a terminal in the same dungeon you got the key, near the head of one of trains. There is also Train Key B in Abandoned Living Quarters, it is inserted in a diagonally opposite terminal.
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The train key is found at a random place underground, alongside the skeleton of Gilbert Göttetten, the deceased conductor. It can be located with a shovel 's metal detector, and unearthed with a shovel, a dynamite, or a bodyslamming Worm.