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      • In 2021, the United States was the largest filmed entertainment market worldwide, with a revenue of almost 24 billion U.S. dollars.
      www.statista.com/statistics/296431/filmed-entertainment-revenue-worldwide-by-country/
  1. In 2021, the United States was the largest filmed entertainment market worldwide, with a revenue of almost 24 billion U.S. dollars. China and Japan followed with approximately 12 billion and...

    • India

      MENA: media and entertainment market value 2014-2019, by...

    • UK & Ireland

      In 2020, the action movie "Baaghi 3" was the...

  2. Jun 20, 2024 · The latest available data puts the U.S. as the leading country by overall filmed entertainment revenue, grossing more than the rest of the top five altogether: China, Japan, the United Kingdom...

  3. Jul 23, 2024 · The film industry in India is the largest in the world by the number of film productions, with over 2,000 films released annually. The global animation industry was valued at $259 billion in 2021. Around 2,300 film festivals take place worldwide every year.

  4. Jun 27, 2023 · Media and entertainment spending among consumers worldwide was highest in North America in 2021, at 2.2 thousand U.S. dollars. E&M consumer spending in the Middle East and Africa amounted to 82...

  5. Jul 23, 2024 · The global eSports market revenue reached $1.1 billion in 2020. The video game "Minecraft" has sold over 200 million copies across all platforms. The video game "Grand Theft Auto V" has sold over 140 million copies worldwide. The global mobile gaming market is estimated to reach $90 billion by 2021.

  6. This 24th edition of FOCUS - World Film Market Trends (2021) - presents the latest trends on all the major film markets around the world regarding film production and distribution as well as admissions and gives an idea about the impact of the Corona-crises.

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  8. Jul 9, 2021 · This 24th edition of FOCUS - World Film Market Trends (2021) - presents the latest trends on all the major film markets around the world regarding film production and distribution as well as admissions and gives an idea about the impact of the Corona-crises.

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