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  1. Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists".

  2. Feb 16, 2007 · Business. We See Farther - A History of Electronic ArtsWe See Farther - A History of Electronic Arts. In its twenty-five years of existence, Electronic Arts has grown from a modest start-up to the world's largest games publisher. Gamasutra explores EA's history, with insight from founder Trip Hawkins and current EVP Frank Gibeau, in this in ...

    • Jeffrey Fleming
  3. About EA. EA is a global leader in digital interactive entertainment. We are focused on building games and experiences that grow the global online communities around our key franchises and intellectual property, while deepening engagement through interactive storytelling. We develop and deliver games, content and online services for Internet ...

    • The Company Is Headquartered in California
    • They’Ve Been Around Since The Early 1980s
    • They Are Currently The Second Largest Company Involved in This Industry
    • They’Ve Made Some of The Most Popular Video Games in History
    • They Also Have Dedicated Gaming Studios
    • They Were Instrumental in Pioneering The Way Games Are Played Today
    • They’Ve Always Managed to Find A Way to Be Innovative in Their Chosen Market
    • They Have A Unique Marketing Strategy
    • Their Games Have Often Been Considered More Realistic Than Others
    • The Company Patriarch Used to Work For Apple

    It probably won’t surprise you much that the company is headquartered in California. It only makes sense when you really stop and think about it. Almost all companies that thrive on some type of electronics associated with the computer age got their start in California and the overwhelming majority of them still operate out of the area. In this par...

    They got their start in 1982, at a time when the video game industry was very much in its infancy. There weren’t that many gaming consoles and to be honest, there weren’t that many games. Most people that had game consoles were fairly affluent, because as is the case with most things that are new, people that didn’t have a lot of money really could...

    At the moment, they are the second largest gaming company in the world. The only company that’s more popular than them as far as yearly revenue is concerned as Activision. Another company that’s also very popular, Ubisoft, has been competing with them for years and coming up short. That being said, they’ve gotten close enough a time or two to make ...

    More often than not, people that can’t even name most of the video games out there are familiar with at least one or two that Electronic Arts has produced at some point during its history. They do most of the sports-related video games that you see for sale these days and they have for several years. If it involves the NBA, the NFL, NASCAR, or virt...

    They’re always looking for a way to do things differently so that they remain relevant. As such, they’ve opened a number of studios that are dedicated to gaming, places where people can go to host tournaments and be immersed in the gaming culture. Currently, they operate a number of these studios throughout the country, including one in California,...

    They are always been looking for new and innovative ways to keep gamers interested. If you remember how games were during the early days of gaming, it involved popping a game into a console and then playing against the computer or if you were lucky, against one other player that was in the same room with you. Electronic Arts is largely responsible ...

    They always seem to be thinking outside the box. Several years ago, they started creating what they referred to as pocket games, smaller versions of games that were already popular and could be sold individually to take on road trips. It wasn’t too long before virtually every person you saw ended up pulling one of these games out of their pocket an...

    It wasn’t until recently that a lot of gaming companies advertised in the mainstream but Electronic Arts has been doing that for years. That’s how so many people became aware of their existence who weren’t interested in playing video games to begin with. If you watched a sporting event of any kind, you could bet that there were going to be commerci...

    These days, playing a video game is a lot like watching a movie. They’re that realistic. Of course, that hasn’t always been the case. It’s worth noting that the games from Electronic Arts managed to achieve a level of realism that didn’t really exist with most other game manufacturers for several years afterward. They’ve always been a cut above whe...

    Although he’s been retired for several years, the company was started by Trip Hawkins, who had previously worked for Apple. That’s basically where he got all of his technological knowledge to begin with. In the early 1980s, he decided it was time to start his own company, so he obtained funding for Electronic Arts and then left Apple to pursue his ...

  4. Oct 10, 2024 · Electronic Arts (EA), American developer and manufacturer of video games for personal computers (PCs), video game consoles, and mobile devices. Established in 1982 by William M. (“Trip”) Hawkins, Electronic Arts (EA) has a product line that includes the popular franchises The Sims , EA SPORTS FC , Command & Conquer , Apex Legends , Battlefield , Mass Effect , and Madden NFL .

  5. Welcome to Electronic Arts About EA. Driven by passion, we are a global leader in digital interactive entertainment. Headquartered in Redwood City in Northern California, we develop and deliver games, content, and online services for Internet-connected consoles, mobile devices, and personal computers.

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  7. Electronic Arts was founded in 1982 by three former managers of Apple Computer: William M. (Trip) Hawkins III, who was a marketing director at Apple and at age 26 became head of the new enterprise; William Bingham (Bing) Gordon, who became the company's director of marketing; and Tom Mott. Both Hawkins and Gordon earned MBAs from Stanford ...

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